Post Apocalyptic Warehouse

This scene was made to just learn the ins and outs of Unreal Engine, used to be called UDK at the time.
Made use of modular pieces, a handful of props, one hero prop and extensive use of lighting.

You can read a little bit more about the process here:
https://helderp.artstation.com/blog/v1B3/post-apoc-scene-breakdown